AI Insights · Timothy · April 2024
Top 5 High Fantasy Games on iOS in Mexico, Q1 2024
Discover the performance of the top 5 high fantasy games on iOS in Mexico during the first quarter of 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, high fantasy games on iOS in Mexico showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the top 5 games based on data from Sensor Tower.
Doorman Verify Neighbor Game, released mid-March, saw an initial surge in weekly downloads, peaking at approximately 215K in the week of March 18. The active users followed a similar trend, reaching around 224K in the same week before slightly declining to 207K by the end of the month.
Clash Royale from Supercell maintained a strong performance throughout the quarter. Weekly revenue was highest at the start of January with about $103K, followed by fluctuations and a notable peak of nearly $89K in early March. Downloads remained relatively stable, averaging around 22K to 23K per week, while active users increased from around 714K in early January to over 827K in mid-March, before settling at 786K by the end of the quarter.
Akinator experienced a steady increase in weekly downloads, starting from around 10K in early January and reaching approximately 15.5K by the end of March. Active users also grew steadily, beginning at 37K and rising to about 55K. Revenue for Akinator remained minimal, peaking at $39 in early March.
Evony showed consistent weekly revenue, starting at $13K in early January and reaching about $13.5K by the end of March. Weekly downloads saw some variation, peaking at about 9.5K in early February. Active users fluctuated but generally increased from around 18K in early January to approximately 24K by the end of March.
Clash of Clans, also from Supercell, had strong weekly revenue, starting at $52K in early January and fluctuating around $27K to $44K throughout the quarter. Downloads were stable, averaging around 6K to 8K per week. Active users remained consistent, hovering around 320K to 330K throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.